I’m a contract character artist, specializing in character modeling, digital sculpting, texturing and design. I’ve labored on subsequent-gen video games, function movies, and product output/speedy prototyping. My work could be seen all through numerous tasks together with however not restricted to Bioshock, Halo Wars (upcoming), Golden Axe (upcoming), Marvel : Final Alliance, Hellgate : London, Jericho, Brothers in Arms, Warhammer: Age of Reckoning and Rise of Legends. Movie work consists of Rocky Balboa, Aliens of the Deep, and Blur Studio’s brief movie ‘A Gents’s Duel’. Different work consists of tech demonstrations for XSI’s Face Robotic, coaching materials (DVD’s and courses) for Gnomon Workshop, and promotional materials for a big number of tasks. A full resume is accessible upon request.